Fans of Final Fantasy XV let us recall the unfortunate confirmation in November 2018 that three of the four advertisers had already announced add-ons for the game would be canceled. Then there was all the confusion Final Fantasy XIII/Versus XIII saga This led directly to the creation of XV.
In short: Square has more than eleven promises regarding the Final Fantasy series that never came to fruition. So it's hard to see Remake of Final Fantasy VII in its current form – an absolutely beautiful reflection on the first act of the original game, in the city of Midgar – and do not worry.
Remake, as I will call it here, was originally announced as an episode of the favorite game of 1997 fans. They no longer think in terms of episodes, however. Producer Yoshinori Kitase – also director of the original game – has described the episode of Midgar and his subsequent undisclosed chapters of "games" more than once in the summer of 2019 (by l. intermediate of a translator). And why should not he? Remake apparently on two full Blu-ray discs.
Given the size and scope of what was once only the first part of a 22-year-old match, it's hard to imagine how long it will take before we see the rest. Especially considering the length of the preparation of the great gameplay of the E3 2019 – the development began in 2015. Kitase even declared at our closed doors watching Remake this work on the second is only beginning to be sketched.
There are other reasons to worry too. The E3 theater presentation begins with Kitase outlining the vision for Remake. This game is not supposed to be a 1: 1 recreation of the 1997 game, he said. It is bigger and more flesh-filled, with a deeper and more nuanced character development, largely thanks to the transition from a text-based dialogue to an actor.
It's a good thought, at least. A perfect replica is not necessarily the right thing to do for a good video game remake, especially when the source is so old. Games do not always age well, both mechanically and creatively, and the best remakes Offer an experience that resembles the game you remember, as opposed to the one you actually played.
Here is the problem: after the speech of Kitase, we embark on a practical demonstration of RemakeOpening times, at Midgar station. And friends, let me tell you: this is not the Final Fantasy VII I remember it. It's just … Final Fantasy VII.
It's beautiful, to be clear. Visually, it's on a par with Final Fantasy XV in terms of the level of detail in the environment and the unfolding of the action on the screen. The combat system is more hybrid, using XVThe real-time hack-and-slash base is mixed with a "tactical mode" that slows everything down and gives you time to search the menus for spells and skills.
The Active Time Battle (ATB) meter makes a return; When you inflict damage, you take damage and block damage, to fill two bars. These full bars represent special actions you can take beyond piracy and slashing – that's where your spells and everything else come into play.
There is also a staggering mechanic. The more you hit an enemy, the more their focus gauge fills up. Once overcome, this enemy shocks and suffers more damage for a short time. As XVit's refreshing and exciting to watch.
But looks and mechanics are only part of the picture. The opening segment that presents Cloud, Barret and their allies does not feel very different, narratively. There are more words and more feelings behind these words, thanks to the vocal performances, but the characters themselves do not present themselves as two-dimensional carvings as they have always been.
Cloud is always the sullen and distant soldier. Barret is the leader of excitable resistance. Wedge, Biggs, Jessie – their lines all have the same rhythm as in 1997. It is possible (and probably is) a deeper development as the game progresses, but there is a disagreement between the game described by Kitase and the one played live at E3.
I do not suggest that it's time to crush Remake of Final Fantasy VII for real. But the big pitch of the game E3 2019 is in contradiction with itself. Faced with the difficulties faced by Square to stay the course in the past with regard to Final Fantasy, there are all the reasons for fans to be worried before the release of March 3, 2020.
(tagsToTranslate) square-enix (t) e3-2019 (t) final-fantasy-vii (t) final-fantasy-vii-remake (t) entertainment (t) gaming</pre></pre>